How do you find the triple integral?

How do you find the triple integral?

Key Concepts

  1. To compute a triple integral we use Fubini’s theorem, which states that if f(x,y,z) is continuous on a rectangular box B=[a,b]×[c,d]×[e,f], then ∭Bf(x,y,z)dV=∫fe∫dc∫baf(x,y,z)dxdydz.
  2. To compute the volume of a general solid bounded region E we use the triple integral V(E)=∭E1dV.

What does a triple integral find?

triple integrals can be used to 1) find volume, just like the double integral, and to 2) find mass, when the volume of the region we’re interested in has variable density.

Is a negative volume possible?

The answer is no, negative volume is not possible even theoretically. To define the volume of an object, we approximate it as a set in , and then take the Lebesgue measure .

Why do we change the order of integration?

Changing the order of integration allows us to gain this extra room by allowing one to perform the x-integration first rather than the t-integration which, as we saw, only brings us back to where we started.

How do you solve triple integrals using cylindrical coordinates?

To evaluate a triple integral in cylindrical coordinates, use the iterated integral ∫θ=βθ=α∫r=g2(θ)r=g1(θ)∫u2(r,θ)z=u1(r,θ)f(r,θ,z)rdzdrdθ. To evaluate a triple integral in spherical coordinates, use the iterated integral ∫θ=βθ=α∫ρ=g2(θ)ρ=g1(θ)∫u2(r,θ)φ=u1(r,θ)f(ρ,θ,φ)ρ2sinφdφdρdθ.

What is dV in cylindrical coordinates?

In cylindrical coordinates, we have dV=rdzdrd(theta), which is the volume of an infinitesimal sector between z and z+dz, r and r+dr, and theta and theta+d(theta). As shown in the picture, the sector is nearly cube-like in shape. The length in the r and z directions is dr and dz, respectively.

What does R equal in polar coordinates?

In polar coordinates, a point in the plane is determined by its distance r from the origin and the angle theta (in radians) between the line from the origin to the point and the x-axis (see the figure below).

What careers use polar coordinates?

Polar coordinates are used in animation, aviation, computer graphics, construction, engineering and the military.