How do you complete the quest Blindsighted in Skyrim?

How do you complete the quest Blindsighted in Skyrim?

Quick Walkthrough[edit]

  1. Travel to Irkngthand.
  2. Speak to Karliah.
  3. Locate Mercer Frey.
  4. Slay Mercer Frey.
  5. Retrieve the Skeleton Key.
  6. Escape from Irkngthand.
  7. Speak with Karliah.

How do I escape after killing Mercer Frey?

Wait for the place to flood and try to be near the head to the statue of irkngthand. Just as the water reaches the ceiling of the cave, a hole will appear just behind the head on the ceiling. Escape through there.

How do you escape Blindsighted?

EScape the cave

  1. This part is simple if you keep your wits about you:
  2. The room will fill up with water.
  3. Wait until the water is level with the head of the large statue/idol and the head will fall forward–revealing the exit to Bronze Water Cave.

Where does Brynjolf go after Blindsighted?

guild hall

How do I talk to Brynjolf?

If you are directed to find Brynjolf, you may speak to him, Dirge, or Vekel the Man inside The Ragged Flagon. All three give an option to persuade or bribe them for information on Esbern’s location.

Why does Brynjolf talk to me anymore?

He doesn’t talk to you after the main storyline. You have to completel the side quests that lead to city influence quests and complete them, and Brynjolf will talk to you again. It isn’t a bug. After you finish the Thieves Guild quest line, Brynjolf won’t have anymore dialogue for you to interact with.

How do you do the Brynjolf quest?

To start the quest, you need to visit the marketplace in Riften and wait for a fellow, named Brynjolf, to come and talk to you. If you want to save time, you can just find him in The Bee and the Barb tavern and start a conversation with him yourself.

How do I start the quest alduin’s wall?

To kick off the Alduin’s Wall quest, you should journey to the quiet town of Riverwood that you first arrived at near the very beginning of Skyrim, and meet Esbern there. Head inside the Sleeping Giant Inn with him, and you’ll meet up with Delphine in the secret hideout through the back left door of the inn.

How do I get Delphine quest?

You must first do the main quest line first. After you do the quest “Horn of Jurgen Windcaller”, talk to Delphine in Riverwood and say you want an attic room. Go to the room and wait for her to come and talk to you and a quest should start. After completing “A Blade in the Dark”, “Diplomatic Immunity” should start.

Where is Delphine after killing alduin?

Delphine is back at that place where Alduin’s wall is (forgot the name…) as is Esbern. If you haven’t killed Paarthunax they’ll congratulate you for killing Alduin then promptly tell you to kill Paarthunax or F off forever.

Do you have to kill Paarthurnax to continue the main quest?

The Loop (Games) Delphine and Esbern learn that Paarthurnax is the leader of the Greybeards. Bound by their oaths as Blades, they refuse the Dragonborn further assistance until Paarthurnax is slain. This quest is optional; it does not need to be completed in order to finish the main quest.

What shout opens the path to Paarthurnax?

Fire Breath Shout

What did Einarth say to Arngeir?

At the end of the quest Alduin’s Wall, Einarth can be heard lecturing Arngeir when the latter refuses to help you in your quest to learn the Dragonrend shout, saying: “Arngeir. Rok los Dovahkiin, Strundu’ul. Rok fen tinvaak Paarthurnax.”

Who should I talk to after alduin’s bane?

The Dragonborn now has the choice to talk to Paarthurnax (should the wise old dragon still be alive), to Arngeir one of the Greybeards or to Esbern the Blades “historian”.

How do I start the World Eater’s Eyrie quest?

The quest will begin after speaking directly to Odahviing following his capture. The only way to reach Sovngarde’s portal is to fly on Odahviing. Freeing him can be done by talking to a guard, located on the second floor of the Great Porch, who will pull the chain.

What is the shout to call Odahviing?

Dragon shout